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This page was created on 26-Nov-2021 10:22 by JEscott

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At line 54 changed one line
By applying the PC rules of the pay component, you will derive all of the required values associated with the sundry line. These results will be displayed in the Sundry Line details.
By applying the PC rules of the [pay component|PAY COMPONENTS], you will derive all of the required values associated with the sundry line. These results will be displayed in the Sundry Line details.
At line 56 changed 3 lines
;[PC|PC_CODE]:This field shows the pay component code(s) that default in from the Sundry transaction pay component code entered at the top of the screen. For example, if a deduction component is entered on the Sundry transaction then the deduction and declining balance pay components may be generated on the pay detail line. PC_Code from [P2K_PR_PAY_COMPONENTS] is a 4-digit numeric mandatory field that will default from the PC entered on the sundry line but you make a selection from the LOV (F9) provided.
;[Abbreviation|PC_ABBREVIATION]:This field shows a short alpha description of the pay component. This abbreviation will be printed on check and deposit statements, lists and pay registers. PC_Abbreviation is a 16-character alphanumeric mandatory field that will default from the pay component chosen. The information in this tab is generated when the Sundry Line is saved.
;[Type|PC_DETAIL_TYPE]:This field indicates how the pay component amount is used. For example, the pay component may be used to store time, an amount, a limit, or a declining balance. PC_Detail_Type is a mandatory fixed lexicon ([X_PC_DETAIL_TYPE]) that will default from the pay component but may be overridden.
;[PC|PC_CODE]:This field shows the [pay component|PAY COMPONENTS] code(s) that default in from the Sundry transaction [pay component|PAY COMPONENTS] code entered at the top of the screen. For example, if a deduction component is entered on the Sundry transaction then the deduction and declining balance [pay components|PAY COMPONENTS] may be generated on the pay detail line. PC_Code from [P2K_PR_PAY_COMPONENTS] is a 4-digit numeric mandatory field that will default from the PC entered on the sundry line but you make a selection from the LOV (F9) provided.
;[Abbreviation|PC_ABBREVIATION]:This field shows a short alpha description of the [pay component|PAY COMPONENTS]. This abbreviation will be printed on check and deposit statements, lists and pay registers. PC_Abbreviation is a 16-character alphanumeric mandatory field that will default from the [pay component|PAY COMPONENTS] chosen. The information in this tab is generated when the Sundry Line is saved.
;[Type|PC_DETAIL_TYPE]:This field indicates how the [pay component|PAY COMPONENTS] amount is used. For example, the [pay component|PAY COMPONENTS] may be used to store time, an amount, a limit, or a declining balance. PC_Detail_Type is a mandatory fixed lexicon ([X_PC_DETAIL_TYPE]) that will default from the pay component but may be overridden.
At line 60 changed one line
;[Override|AMOUNT_OVERRIDE]:You may manually enter the amount to be used in the pay calculation into this field. Amount_Override is an optional numeric field that will be populated by the system based on the pay component rules but may be overridden.
;[Override|AMOUNT_OVERRIDE]:You may manually enter the amount to be used in the pay calculation into this field. Amount_Override is an optional numeric field that will be populated by the system based on the [pay component|PAY COMPONENTS] rules but may be overridden.
At line 66 changed 3 lines
;[Distribution DR|DISTRIBUTION_DR_MASK]:The distribution mask contains the distribution derived from the assignment, position, or job, overlaid by the distribution mask based on the debit GL code of the pay component. Distribution_DR_Mask is an optional 50 alphanumeric field that you manually enter or use the Distribution Editor to enter the value.
;[Distribution CR|DISTRIBUTION_CR_MASK]:The distribution mask contains the distribution derived from the assignment, position, or job, overlaid by the distribution mask based on the credit GL code of the pay component. Distribution_CR_Mask is an optional 50 alphanumeric field that you manually enter or use the Distribution Editor to enter the value.
;[User Variable|USER_VARIABLE_CODE]: This field shows the user variable that may be used according to the pay component details set up. User_Variable_Code is a 16-character alphanumeric optional field that will default a value from the pay component or be manually entered.
;[Distribution DR|DISTRIBUTION_DR_MASK]:The distribution mask contains the distribution derived from the assignment, position, or job, overlaid by the distribution mask based on the debit GL code of the [pay component|PAY COMPONENTS]. Distribution_DR_Mask is an optional 50 alphanumeric field that you manually enter or use the Distribution Editor to enter the value.
;[Distribution CR|DISTRIBUTION_CR_MASK]:The distribution mask contains the distribution derived from the assignment, position, or job, overlaid by the distribution mask based on the credit GL code of the [pay component|PAY COMPONENTS]. Distribution_CR_Mask is an optional 50 alphanumeric field that you manually enter or use the Distribution Editor to enter the value.
;[User Variable|USER_VARIABLE_CODE]: This field shows the user variable that may be used according to the [pay component|PAY COMPONENTS] details set up. User_Variable_Code is a 16-character alphanumeric optional field that will default a value from the pay component or be manually entered.
At line 70 changed 2 lines
;[Element|ELEMENT_CODE]:This field shows the element that is to be used according to the pay component details set up. Element_Code is a 16-character alphanumeric optional field that will default from a value from the pay component or be manually entered.
;[Action|PC_ACTION]:The PC Action determines whether a transaction item entered under this pay component will be accumulated to the total value of the pay component, replace a prior transaction item, trigger a user calculation, or suppress a user calculation. PC_Action is a mandatory fixed lexicon ([X_PC_ACTION]) that will default from the pay component and may be overridden.
;[Element|ELEMENT_CODE]:This field shows the element that is to be used according to the [pay component|PAY COMPONENTS] details set up. Element_Code is a 16-character alphanumeric optional field that will default from a value from the [pay component|PAY COMPONENTS] or be manually entered.
;[Action|PC_ACTION]:The PC Action determines whether a transaction item entered under this [pay component|PAY COMPONENTS] will be accumulated to the total value of the [pay component|PAY COMPONENTS], replace a prior transaction item, trigger a user calculation, or suppress a user calculation. PC_Action is a mandatory fixed lexicon ([X_PC_ACTION]) that will default from the pay component and may be overridden.
At line 81 changed 2 lines
;:PC_Rate_Source is an optional fixed lexicon ([X_PC_RATE_SOURCE]) that will default from the pay component.
;[Calc Meth|PC_CALC_METHOD]:Indicates the method by which an amount is calculated. PC_Calc_Method is an optional fixed lexicon ([X_PC_CALC_METHOD]) that will default from the pay component but may be overridden.
;:PC_Rate_Source is an optional fixed lexicon ([X_PC_RATE_SOURCE]) that will default from the [pay component|PAY COMPONENTS].
;[Calc Meth|PC_CALC_METHOD]:Indicates the method by which an amount is calculated. PC_Calc_Method is an optional fixed lexicon ([X_PC_CALC_METHOD]) that will default from the [pay component|PAY COMPONENTS] but may be overridden.