This page (revision-22) was last changed on 26-Nov-2021 10:22 by lurtan

This page was created on 26-Nov-2021 10:22 by jmyers

Only authorized users are allowed to rename pages.

Only authorized users are allowed to delete pages.

Page revision history

Version Date Modified Size Author Changes ... Change note
22 26-Nov-2021 10:22 14 KB lurtan to previous
21 26-Nov-2021 10:22 14 KB rforbes to previous | to last

Page References

Incoming links Outgoing links

Version management

Difference between version and

At line 36 changed one line
*There are 4 main pieces of software that are required to be loaded and maintained on the clocks.
*There are four main pieces of software that are required to be loaded and maintained on the clocks.
At line 40 changed one line
**High Line Provided
**System Provided
At line 44 changed 2 lines
*Loading all four pieces of software is preformed via TFTP communication.
TFTP [-i] host [GET | PUT] source [destination]
*Loading all four pieces of software is preformed via TFTP communication.:\\{{tftp -i <ipaddress> PUT App.jar \flashdisk\App.jar}}
At line 79 changed one line
*Employees may be requested to punch into a specific job (ENTER_JOB). When this is true, the information collected identifying the employee is sent immediately to the server for validation and a list of jobs the employee may clock into is returned to the clock. If the employee has only one assignment, the punch will be recorded and the clock will declare a successful punch recorded.
*Employees may be requested to punch into a specific job (ENTER_JOB). When this is true, the information collected identifying the employee is sent immediately to the server for validation and a list of jobs the employee may clock into is returned to the clock. If the employee has only one assignment, the punch will be recorded and the clock will declare a successful punch recorded. The number of jobs an employee can punch into the G2 clock is limited to 8 (as there are 8 selection buttons).
At line 84 changed one line
%%information: The employee number will be either the "Person code" (defined in [IEID]) or the employees defined "clock card code" (defined in [ITCC]). This is important to know depending on the reader type being used. The clock card code may only be a numeric value since both clocks (G1 and G2) only support numeric keying. The USE_BADGE in the configuration file defines this, a true value will validate against the HR IEID record. A false value will validate against the ITCC record.%%
%%information The employee number will be either the "Person code" (defined in [IEID]) or the employees defined "clock card code" (defined in [ITCC]). This is important to know depending on the reader type being used. The clock card code may only be a numeric value since both clocks (G1 and G2) only support numeric keying. The USE_BADGE in the configuration file defines this, a true value will validate against the HR IEID record. A false value will validate against the ITCC record.%%
At line 95 changed one line
*The enroll key is used to capture two finger print bio scans referred to as templates and record them into the clock memory. An option to store the print templates on the server is provided in the configuration file (STORE_BIO). If this attribute is false, two templates will be stored on the clock only. The true two templates will be stored on both the clock being used and in the database which the web server points to.
*The enroll key is used to capture two finger print bio scans referred to as templates and record them into the clock memory. An option to store the print templates on the server is provided in the configuration file (STORE_BIO). If this attribute is false, two templates will be stored on the clock only. The true two templates will be stored on both the clock being used and in the database which the web server points to.
At line 97 added one line
At line 99 changed one line
%%information:If the config file is defined to use the "True" badge, the ITCC clock card code must match the person code and the administrator must use the person code as the badge number when enrolling the employee at the clock. The reason for this is that validation will be looking to the HR identity record using the entered badge and looking for a person code. Since the templates are stored in ITCC, the clock card code must match in order to store the templates.%%
%%information If the config file is defined to use the "True" badge, the ITCC clock card code must match the person code and the administrator must use the person code as the badge number when enrolling the employee at the clock. The reason for this is that validation will be looking to the HR identity record using the entered badge and looking for a person code. Since the templates are stored in ITCC, the clock card code must match in order to store the templates.%%
At line 109 changed 4 lines
*This feature is useful in tuning the clock depending on the use.
Example: If the clock generally has more than 50 employees punching IN/OUT at a time the clock may encounter a high volume of stored punches. In the field, memory could potentially be filled up if a network or database was not available.
This test will identify to the administrator the maximum number of punches before it must shut down and wait for communication to upload. A sample punch will be requested in order to use the correct amount of memory for each punch. The clock will then queue as many punches the clock will successfully record. That number will be made available to the administrator.
*This feature is useful in tuning the clock depending on the use.\\ \\Example: If the clock generally has more than 50 employees punching IN/OUT at a time the clock may encounter a high volume of stored punches. In the field, memory could potentially be filled up if a network or database was not available.\\ \\This test will identify to the administrator the maximum number of punches before it must shut down and wait for communication to upload. A sample punch will be requested in order to use the correct amount of memory for each punch. The clock will then queue as many punches the clock will successfully record. That number will be made available to the administrator.
At line 114 changed 2 lines
*Once the maximum is found each company may decide the maximum memory capacity is not a business practice they would like to allow each clock to hold in cases of emergency. There are two configuration file attributes available to set a ceiling for stored punches where the clock will stop allowing punches and provide a configurable message to the users that a manager must be notified the clock is full. The second is used once communication comes back on line the clock will begin again down loading queued punches. When the queue size reaches the thaw limit, the clock will then become operational and accept punches.
Both attributes are located in the configuration file as QUEUE_LIMIT and THAW_LIMIT. The queue full message is configurable and in the configuration file as QUEUE_FULL, in addition, for the G2 only, a second line is provided as QUEUE_FULL2.
*Once the maximum is found each company may decide the maximum memory capacity is not a business practice they would like to allow each clock to hold in cases of emergency. There are two configuration file attributes available to set a ceiling for stored punches where the clock will stop allowing punches and provide a configurable message to the users that a manager must be notified the clock is full. The second is used once communication comes back on line the clock will begin again down loading queued punches. When the queue size reaches the thaw limit, the clock will then become operational and accept punches.\\ \\Both attributes are located in the configuration file as QUEUE_LIMIT and THAW_LIMIT. The queue full message is configurable and in the configuration file as QUEUE_FULL, in addition, for the G2 only, a second line is provided as QUEUE_FULL2.
At line 125 changed one line
%%information: If text is added after the xml it will be lost after the next ping.%%
%%information If text is added after the xml it will be lost after the next ping.%%