DEFINE WORK DIVISIONS#
A
work division is a subdivision of an operational entity and is the highest level for Time Scheduling.
The definition data for the Define Work Divisions screen is stored in the P2K_TS_WORK_DIVISIONS table.
- Work Division
- This field displays a user-defined code that uniquely identifies the work division. Work Division codes must be unique within an entity.
- Standing
- This field is used to indicate whether the record is `active', `frozen' or `obsolete'. `Active' will default.
- Entity
- The entity to which the work division belongs to is indicated in this field.
Details tab#
- Description
- This field provides a short description of the work division.
- Work Division Status
- Status is used to indicate whether a division is active at a SPECIFIC point in time, which is different from the standing. For example, while a lifeguard station may have ongoing active standing (not obsolete or frozen), the station may only be active 9 months of the year. For remaining three months of the year, the area's status is non-active.
- Location
- This field displays the physical location of the work division, such as a building, a wing, a floor, an office unit.
- Manager
- This field holds the person code of the employee who manages this division. e.g. Mary Beth Green.
- Schedule Deadline
- This field identifies the day of the week used as the deadline day for time scheduling.
- Start Time of Day
- When shifts are scheduled for the work division, this field will identify the daily start time for the schedule week. The Start Time of Day can be entered either as Military (24hr) time or AM/PM format. The time can be modified for either Military or Standard by changing the preference information in IMST under TIME FORMAT. e.g. 12:00AM will be 00:00 if the Military time format is chosen.
Work Areas tab#
The Work Areas tab provides a list of the associated work areas. This area will be blank until a work area is created as part of this
work division (see
ITWA).
This tab is for VIEWING ONLY.
Screen captures are meant to be indicative of the concept being presented and may not reflect the current screen design.
If you have any comments or questions please email the Wiki Editor
All content © High Line Corporation